﻿using System;

namespace Character
{
	// Token: 0x020001A5 RID: 421
	public enum ACCESSORY_ATTACHTYPE
	{
		// Token: 0x04000B32 RID: 2866
		NONE = -1,
		// Token: 0x04000B33 RID: 2867
		HEAD,
		// Token: 0x04000B34 RID: 2868
		EAR,
		// Token: 0x04000B35 RID: 2869
		GLASSES,
		// Token: 0x04000B36 RID: 2870
		MOUTH,
		// Token: 0x04000B37 RID: 2871
		NOSE,
		// Token: 0x04000B38 RID: 2872
		NECK,
		// Token: 0x04000B39 RID: 2873
		CHEST,
		// Token: 0x04000B3A RID: 2874
		WRIST,
		// Token: 0x04000B3B RID: 2875
		ARM,
		// Token: 0x04000B3C RID: 2876
		FINGER,
		// Token: 0x04000B3D RID: 2877
		LEG,
		// Token: 0x04000B3E RID: 2878
		ANKLE,
		// Token: 0x04000B3F RID: 2879
		NIP,
		// Token: 0x04000B40 RID: 2880
		WAIST,
		// Token: 0x04000B41 RID: 2881
		SHOULDER,
		// Token: 0x04000B42 RID: 2882
		HAND,
		// Token: 0x04000B43 RID: 2883
		SKINNING
	}
}
